lunes, mayo 25, 2009

Wings3D 1.1.1

Nueva actualización de versión de desarrollo de Wings3D.

La versión estable ahora es la 1.0


Salu2

Notas:[En inglés]
- The data structure for the vertex tables has been changed.   (There is one vertex table to keep track of the vertex positions,   and another vertex table used for finding edges and face around   the vertex.) The new data structure is faster and uses less memory.   [bjorng]  
- When displaying vertices and edges, a feature in OpenGL called vertex arrays is used to faster transfer the data from Wings into OpenGL.   This way of displaying geometry is slightly faster than the previous   method. [dgud, bjorng]  
- ESDL updated to 1.0.1. (The next release in the 1.1 series will probably   not work without that version of ESDL.) [bjorng]  
- Magnets are now drawn correctly in Tweak when selections across multiple   objects are dragged. [optigon]  
- Selectings multiple objects in Tweak and calling a command via a hotkey would   only affect one of the objects. Now corrected. [optigon]  
- Crash reported by Fonte Boa corrected. [optigon]  
- Tweak mode temporary selection fix. [optigon]

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